HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Depressing perpetual lag cycle problem.

07-09-2003, 04:18 PM#1
Norbo
FPS style map, got all the controls working, hit boxes work, everything works.. BUT...

There's a crippling unit lag that emerges after about 10 seconds of play. Not FPS lag.

At 10 seconds, there's a 1 second wait.
20, 3.
40, 6.
5 minutes, 1 minute..

This delay is part of the 'Unit - Issue Order'. No unit responds to orders instantly anymore.

I do use periodic loops activated via boolean for turning, moving, etc.

Press up arrow key, 'IsMovingForward = true', then the periodic loops sees that is active and moves 'em up.

With this system I was able to accomodate all the FPS functions except for strafing and moving backwards.

Is this a well known bug or something?

If it needs to be done, I'll post the map.. but I'd rather not.

:bangH: :bangH: :bangH: