| 07-10-2003, 01:52 AM | #1 |
how can i strip a unit of everything but its weapon then get the weapon into a working file for ingame use? i got Max 5 and that stuf |
| 07-10-2003, 03:18 AM | #2 |
i would also like to know seeing as i dont want to start a new thread how u can put any kind of wepons on a unit like giveing a blademaster 2 swords i know it can be done but how |
| 07-10-2003, 04:11 AM | #3 |
get somthing that can edit models, open the model in that program, removed the unit and crap and animations, save that model as somthin new, then u can attach it to a unit not really related to skinning then again i cant model and crap |
| 07-10-2003, 05:56 AM | #4 |
These are pure modelling questions. They don`t belong to skinning forum. [MOVED] |
| 07-10-2003, 09:22 PM | #5 |
I got out 3D studio max 5 removed everything but the vertical spear ( editable mesh 1) and then i selected all vertices ran a script exported as Spear.mdx, then i put a copy in my warcraft 3 folder under "units" and one under "Textures" imported it in my map replace peasent with "units\spear" ( btw i changed path file under import manager) then i just get missing .mdl or something like that |
| 07-10-2003, 10:54 PM | #6 |
It should be Units\Spear.mdx, and make sure Units\Spear.mdx is in your war3 directory. |
