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heh 2 more questios

07-10-2003, 04:32 AM#1
Thunder-Hunter
Heres some more Questos (i know i spelled it wrong, i wanted to spell it like that)

A) How Do i make custom icons? like the Flame Strike icon i want to make a custom one (one that I drew)

B) How to do custom loadin screen?
07-10-2003, 05:37 AM#2
Thunder-Hunter
C) In the tides of blood map, how did they make the "Disciple of the moon" have those blue balls intead of normal fire ones?

D) That ward also in tides of blood ( i dont know what is its called, just it resembles a heal ward) they changed the little things that revolved around it to ither then normal glyphs... how do u do that?

Do you hafta do Model Editin?

got c working, now i need d
07-10-2003, 06:34 AM#3
DvWizard
I talked with Litany, the co-creater of the "Tides of Blood" map. He/She (Is that a girl name?) said that they used no slk/model editing. Just spell editing within the editor and heavy triggering. So, it's all possible with the TFT WE alone.
07-10-2003, 06:45 AM#4
Thunder-Hunter
thx and already sent the guy an email
07-20-2003, 04:24 PM#5
Litany
10 days late but...

Yeah, up to .99e Tides of Blood is all standard editing (other than the minimap picture, which I personally think is gay Windigo insisted).

The model for the pain ward is a monster lure, not a healing ward. That's why it looks different.

To edit the Bloodmage's balls (you really did say blue balls....) just make a new sphere ability and alter the target art, with targetattach=sprite,first sprite,second and sprite,third

All very simple stuff.
07-20-2003, 06:37 PM#6
Fragmentation
if you mean by custom loading screen as in your own monitor sized picture

you need to do splash editing, drax has a sticky on this still I think

do a search for splash

either drax or tertiaryeye (jasonmclau)