After importing the file do you edit his properties to set the right path ?
ie if you import a texture xxxx.blp the importer locate it in war3Imported\xxxx.blp.
You have to edit the file properties and replace war3Imported with Textures or whatever path the blp has to be located.
Sometimes after doing this you will not see the model in the editor, if this is the case simply reload the map. |