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Tower Defence

07-13-2003, 04:44 PM#1
LegolasArcher
Im making a TD map but i need to know how to have multiple leaderboards at the same time. I would also like to hav eany suggestions about towers.

The "races" are:
-Fire
-Ice
-Earth
-Lightning
-Human
07-13-2003, 04:48 PM#2
playamarz
A couple ways you can do that... One.. Is the periodic trigger way... Which is about the only way too.. hehe... Every 10 seconds.. Alternate which leaderboard is shown. Basically to do that... Set up a flag variable..

if (flag is equal to 0)
{
hide last created leaderboard;
show leader board kills;
blah blah blah
flag is set to 1;
}else{
hide last created leaderboard;
show leader board misses;
blah blah blah
flag is set to 0;
}
07-13-2003, 05:02 PM#3
Download
Another TD? :bgrun:
07-13-2003, 05:15 PM#4
LegolasArcher
What im addin gto it is balanced towers (ie. dont pick __?__ they suck), intuitive voting systems (Difficulty, Race, Boot), and alot of towers.

I need some tower ideas.
So far i have:



Flame Thrower


Red: 270
Blue: 0
Green: 0

Attack #1
Attack Type: Chaos
Animation Backswing Point: 0
Animation Damage Point: 0
Cooldown Time: 0
Damage base: 3
Progectile Art: Firbolt
Progectile Homing Enabled: False
Progectile Speed: 2000

---

This creates a FlameThrower Like appearnse of the Arcnine tower. The damage is low to ballace with the insane attack speed. I have tested it, it is not overpowerd for a Teir one Tower.

Try Recreating it and give me feedback.
07-13-2003, 05:32 PM#5
LegolasArcher
hmm this is odd.

No Matter what I try i get no splash damage??!?!?! Do you Hvae any idea whats happening?
07-13-2003, 10:05 PM#6
Chicken_Soup
Well, one idea I had was to have them "evolve" (Can't think of a better name for it...). This is a system I thought up in English in April (Mythology...*yawn*). I thought it would be a little more helpful and creative than making up stats which probably won't be balanced.

Before I start, I must ask what's the deal with the human towers? I can understand the fire, ice, etc., but human?

Also, the stregths for this to work and sound right are the folowing:
Fire= attack speed
Ice= Slowing, freezing, etc.
Lightning= Attack damage
Earth= Splash
(You can also do some work with homing. That would be cool)

Anyway, you select a builder form a already build building when you start. Build the little builder, then make a basic tower. Instead of having all towers available to build, they are upgraded. The builder can make every basic elemt tower. For example, let's say that we chose a builder. The builder builds a couple flame towers. He can build any element he chooses. When he gets enough money, he can upgrade. Here's the trickey part: When you click on the tower, you are given 5 options outside attack, stop, etc. You can pure upgrade, which is where you upgrade the same element, so a flame tower would turn into a Scorch tower or something. It retains all the strengths of the fire element without upgrading the other strengths of, let's say, ice. Now, the other three choices are to "mix" the elements. Example: you have a flame tower and you upgrade ice. This means the strengths of the flame tower are downgraded, let's say, 10%. But you get an ice strength, which is slowing. So baically you get a fairly decent attack speed (lower than flame tower), but you also get a fairly good damage bonus, freezing ( or slowing, whatever ya wanna call it). There are three teirs to this system. So it goes like this (when you don't mix):
Flame Tower --> Scorch Tower --> Inferno Tower
When you reach teir three, it's regarded as a "pure tower". All it improves is attack speed, in the case of fire.
Here are the rest of the pure tower trees:
Lightning Tower --> Thunder Tower --> Tempest Tower

Rock Tower --> Granite Tower --> Avalanche Tower

Ice Tower --> Frost Tower --> Tundra Tower

Those are just idea names.
One more thing. Once you reach Teir 2 (when you upgrade) by mixing, you can still "mix' in another element. So if you mix a fire and an ice to get a hybrid, you can add in another element, let's say an earth element, to get a tower with a moderate attack speed, freezing, and splash. But another thing about this system is that when you go from a Flame Tower to a Scorch Tower, you can still add in a different element. When you add in at tier 2, you get a stronger strength of the element you add. Like a more powerful freezing attack, than if you upgrade at tier one. Also, once you mix in a different element, you can't upgrade the base element. If you go to Fire, add Lightning, you can only add in lightning, ice, or earth, not fire.

A few optional ideas:
Give a bonus to those who don't mix in a tower, like a cheaper cost, or a much bigger strength increase, or homing.
Normally, a flame/ lightning tower would be the same as a lightning/ flame tower. You can make it completley different if you choose, but it would be a lot more work.

I just thought this would help more than giving you random numbers for stats. It might give you a few ideas. Some other element ideas: White: homing, Black: Magic ( Like a autocast spell on the tower that can decrease armor or something). just a thought.
07-13-2003, 11:16 PM#7
Milkman
Look in my sig!
07-13-2003, 11:21 PM#8
Guest
milkman your sig makes me lag. Turn it off!
07-14-2003, 12:11 AM#9
Panto
Quote:
hmm this is odd.

No Matter what I try i get no splash damage??!?!?! Do you Hvae any idea whats happening?
You also have to set it's attack type to "Missle (Splash)" and set the splash damage ranges. Also, there's another couple fields which set how much the damage is reduced at different ranges.

All these have to be set, and I didn't see any of them in your post.

Hope this helps :infth:
07-14-2003, 01:25 AM#10
LegolasArcher
human towers are overall average. no special abilities
like arrow towers.
07-14-2003, 01:32 AM#11
Mr. Thermistor
Tower Defense is crap. Don't waste your time.
07-14-2003, 02:02 AM#12
LegolasArcher
This topic is "Tower Defence help plz" not "Opinionz Plz". This may sound n00bish, but when ever i have a builder build a custom building, it wont go past 50 HP. ie it never builds past the start.
07-14-2003, 02:06 AM#13
Panto
It sounds like you're having a non-human builder attempt to build a human building.

Human builders build by starting the building and then sitting outside of it and doing a type of "repair" on it until it's finished. Human structures only build until roughly 50 hp and require additional human "pseudo-repairing" to finish.

Non-human builders have other methods of building, which don't satisfy the human structures' needs.

So, either change the race of your builder to "human" or change the race of your tower to anything else.
07-14-2003, 02:13 AM#14
Guest
There is like 30000 TD's lol, another one?? Whats Different about this one?
07-14-2003, 02:16 AM#15
Smokenham
I find that there is alot of critism of what maps people make, maybe you all shud learn that it is not ur choice about what map for them to make, if you dont like it then dont comment