| 07-13-2003, 11:49 PM | #1 |
How do you get the trigger where when a unit kills something the player gets gold. How Does That Work? |
| 07-13-2003, 11:53 PM | #2 |
Guest | Event - A unit owned by player 2 dies Condition - Killing unit owned by player 1 Action - Give player 1 100 gold. |
| 07-13-2003, 11:57 PM | #3 |
the only problem is that there are 6 players in the map...I need it to work so that each player gets the gold from their kills. So that won't work. |
| 07-14-2003, 12:00 AM | #4 |
Guest | ugh fine. Event - A unit owned by player 2 dies. Action - If killing unit is owned by (player 1) then do action (give player 1 100 gold) If killing unit is owned by (player 3) then do action (give player 3 100 gold) |
| 07-14-2003, 12:05 AM | #5 |
I'm quoting roughly, here, but the question's been answered before. If you set the Bounty value for each unit to the amount of money that you want, and then use a trigger called something like "turn player bounty on" (gar, I know that's not the right wording), then it will give you gold for killing other players' units, instead of just creeps. |
| 07-14-2003, 12:07 AM | #6 |
Guest | but using triggers, you can have much more control over what gold you get. Thank you very much! |
