| 08-11-2002, 04:53 AM | #1 |
Guest | I'm making a first person map where you move with button keys, looks like this: Forward: W Left: A Right: D 180 degree turn: S I used the goblin merchant method of doing this which means the character you are using isn't selected, the goblin merchant is. My problem is getting my unit to attack. I need a way to make my non selected unit attack preferably using another button. Any ideas? Thanx. |
| 08-11-2002, 07:33 PM | #2 |
Guest | Anyone?? |
| 08-12-2002, 05:17 AM | #3 |
Guest | I'd tell you but then i'd have to kill you. Just don't tell people you thought of this because i'm using this in my map <:D New Variable -> Player Unit (Unit Array) New Variable -> Targeted Unit (Unit Array) New Item -> Fire(Hotkey(F)) Trigger (0) ---Setup--- Event -> varies Condition -> varies Action -> Set PlayerUnit(X) == (the unit you want to control) Trigger (1) ---Select--- Event -> Player X Selects Unit Condition -> None Action -> Set (TargetedUnit(X) == No Unit) Group - Select Every Unit in (Units Currently Selected by Player 1) and do Set (TargetedUnit(X) == (Picked Units))) IF TargetedUnit(X) is Not Equal to Owned by Player 1 THEN do nothing ELSE set TargetedUnit(X) == No Unit Trigger (2) ---Fire--- Event -> Unit owned by player 1 Acquires an Item Condition -> Item == Fire Action -> Issue Order Targeting A Unit - Order PlayerUnit(X) to Attack Once TargetedUnit(X) Remove Item Wait (varies) |
| 08-12-2002, 05:43 AM | #4 |
Guest | Thanx man. |
