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First Person View

07-16-2003, 04:57 AM#1
Pacify
How exactly does one acquire the first person view?

I have this -
A -Every .01 Seconds
C -
E -
Set AngelFacing = (facing of unit)
Lock camera on unit for player one using default rotation
Camera - Set p1 camera rotation to AngleFacing over 0 second
Camera - Set p1 camera distance to target to 0 over 0 second
Camera - set p1 camera angle of attack to -10 over 0 second

what this does is actually give me first person view...but only at the knee level of the unit...i can't raise it up to his eyes......

could anyone possibly help, please?

p.s.: I know there is a FPS Mod forum but it's extremely underpopulated and I just figured if I posted here I would get more replies.
07-16-2003, 05:57 PM#2
Pacify
..bump..
07-16-2003, 06:07 PM#3
Zoi
The only way i know how to do it is to make a camera, set the Z offset to whatever, and then apply that camera in the trigger.

Here's an example map I made a while back doing this exact thing. It's old, and it's really silly, but it shows how to do 1st and 3rd person shooter view. Note: you cannot control the character in the map... i never quite figured that one out, and long since abandoned the map.

PS: I wouldn't suggest running the map more than a minute, as it spawns a LOT of monsters and will lag really bad.