| 07-16-2003, 03:30 PM | #1 |
hi guys, having a problem here and would appreciate if any can help... :) i have 2 different hero skills, both i derive from [raise dead], "raise dead warriors" and "raise dead magis"... i have set both skills to appear at different button locations when they are learnt. however, both skills will appear on the same spot depending on whichever is learnt 1st... both skills r autocast, and when i autocast the 1st skill, the other which is overlapped underneath, will appear in its correct position... when autocasting is off for both, overlapping happens again... im totally vexed... :P |
| 07-16-2003, 03:36 PM | #2 |
You can't have 2 or more abilities based off a single ability on one unit. One will not show up once learned. You will have to base one of those 2 off of another skill, like water elemental, or owl scout(no autocast, i know :/ ) |
| 07-16-2003, 03:45 PM | #3 |
aight... thanks for letting me know... :) tats wat i observed as well... so i guess i do not need to crack my brain on it any longer... :P btw, is there any other skills which works like raise dead?? i tried raise dead (neutral hostile) and the same crap happens... :| i was tinking if there was another skill tat use only 1 corpse and summons some minions from it, i may have a workaround... :) |
| 07-16-2003, 05:53 PM | #4 |
I think I might have come up with a solution for you... there's another spell that does basically the same thing as raise dead: Spirit of Vengeance. At first I thought there wouldn't be another substitute, but I was scrolling through the abilities list and saw it. As far as i know it acts the exact same way as raise dead. |
| 07-16-2003, 05:59 PM | #5 |
oh yes! tats definitely a solution! :D thanks zoi! you've been a great help to me! :) cheers mate |
| 07-16-2003, 06:13 PM | #6 |
No problem! Good luck on your map. |
| 07-16-2003, 06:25 PM | #7 |
aight, i will... working hard now... :D |
