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Need Help With Item-Based Trigger

07-16-2003, 08:00 PM#1
BadRegistration
I want to set a trigger that is based upon the destruction of an item that is just laying around on the map. Sort of a reward system for breaking things. How do I go about it? I've totally hit a wall with the trigger system.
07-16-2003, 09:10 PM#2
BadRegistration
Any advice? I know this probably isnt a simple fix, but there has to be some way to get it done...
07-16-2003, 09:17 PM#3
Milkman
Something like hero/unit kills unit
if killed unit equal to [item] then add 10 gold to player 1
07-16-2003, 09:19 PM#4
BadRegistration
Thanks for your response, Milkman.

Are items treated as units in an Event? I thought there was a distinction of some sort?