| 08-11-2002, 08:19 PM | #1 |
im trying to make a map like gladiators (hero arena...) im new in this so im trying.... so i wanted to do that a player choose a hero.. after the choose if he die's the hero comes to life again in the base... and the camera takes me after him to the base... and i got this problem.. i got some heros that can do "mirror image" and after the enemy killes my mirror image it takes me to the base to.. and i want to make it that only the hero it will take... cuz now what im haveing its that every time the enemy killes 1 of my units if its something summons or mirror image.. and i want to make it that it will do that only to my hero... this is the trigger i got now plz tell me what to change guys !!!: Events: Unit - A unit owned by (Player(1)) Dies Conditions: i put here nothing.... Actions: Hero - Instantly revive (Last created unit) at (--------), Show revival graphics Camera - Pan camerafor (Owner of (Triggering unit)) to (------) o.k bros so this is the deal !!! plz help me to make it ill appreciateevery help ! |
| 08-11-2002, 08:34 PM | #2 |
put turn off (this trigger) in the actions column |
| 08-11-2002, 08:35 PM | #3 |
ok nevermind, I thought you ment something else...Sorry |
| 08-11-2002, 08:45 PM | #4 |
well... i hope some one can help me... |
| 08-11-2002, 09:19 PM | #5 |
Conditions: Unit type of dieing unit = the hero and make one for each hero type. (this should work if it doesn't lemme know and I'll think a bit harder) |
| 08-11-2002, 09:23 PM | #6 |
OK i rethought it....try making a condition saying when the unit equal to (then select the BladeMaseter unit on the map) so it says BladeMaster002 or something like that. I think when it creates the mirror images, they are considered BladeMaster003 and BladeMaster004. So make th condition equal to your hero. Of course this would have to be a seperate trigger from your generic hero death trigger, but just turn one on and the other off depending on what hero is selected...I hope that is making sense... |
| 08-12-2002, 05:02 AM | #7 |
Guest | Add any heroes created to a Unit Group Array. Let's call it, "Team". There fore, all heroes in Player 1 will be part of group Team[1] . For player 2, Team[2]. In the revive trigger, run the condition Condition -> (Boolean Comparision) Unit in Unit Group (Team[1])== True This should work. Only your heroes will be in Unit Group Team[X] |
| 08-12-2002, 09:43 AM | #8 |
dude i know maybe you think its to much but im new at this ... and i got confused with all your ideas but can plz plz some one make it and only the part i got problem with and send me a screen shot plz guys you know very good how to work with it it will take you a sec so... ill appreciate it if youll help me guys !! really |
| 08-12-2002, 12:10 PM | #9 |
Try adding the into the conditions: Unit-type equal to hero. |
| 08-12-2002, 05:22 PM | #10 |
not working.... |
| 08-12-2002, 05:40 PM | #11 |
i dont get this guys!! what no one knows how to do this ??? i took this idea from the map gladiators or hero arena no one knows this map ??? |
| 08-12-2002, 06:53 PM | #12 |
GUYS ITS O.K !!!!!!!!!!!!!!!!! I SOLVED THE PROBLEM !!!!! |
