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hi im trying to make a map and im having a problem...

08-11-2002, 08:19 PM#1
!!The!!ShadoW!!
im trying to make a map like gladiators (hero arena...)
im new in this so im trying.... so i wanted to do that a player choose a hero.. after the choose if he die's the hero comes to life again in the base... and the camera takes me after him to the base... and i got this problem.. i got some heros that can do "mirror image" and after the enemy killes my mirror image it takes me to the base to.. and i want to make it that only the hero it will take... cuz now what im haveing its that every time the enemy killes 1 of my units if its something summons or mirror image.. and i want to make it that it will do that only to my hero...

this is the trigger i got now plz tell me what to change guys !!!:

Events:
Unit - A unit owned by (Player(1)) Dies

Conditions:
i put here nothing....

Actions:
Hero - Instantly revive (Last created unit) at (--------), Show revival graphics

Camera - Pan camerafor (Owner of (Triggering unit)) to (------)


o.k bros so this is the deal !!! plz help me to make it
ill appreciateevery help !
08-11-2002, 08:34 PM#2
Cubbs5209
put turn off (this trigger) in the actions column
08-11-2002, 08:35 PM#3
Cubbs5209
ok nevermind, I thought you ment something else...Sorry
08-11-2002, 08:45 PM#4
!!The!!ShadoW!!
well... i hope some one can help me...
08-11-2002, 09:19 PM#5
Newhydra
Conditions:
Unit type of dieing unit = the hero and make one for each hero type. (this should work if it doesn't lemme know and I'll think a bit harder)
08-11-2002, 09:23 PM#6
Cubbs5209
OK i rethought it....try making a condition saying when the unit equal to (then select the BladeMaseter unit on the map) so it says BladeMaster002 or something like that. I think when it creates the mirror images, they are considered BladeMaster003 and BladeMaster004. So make th condition equal to your hero. Of course this would have to be a seperate trigger from your generic hero death trigger, but just turn one on and the other off depending on what hero is selected...I hope that is making sense...
08-12-2002, 05:02 AM#7
Guest
Add any heroes created to a Unit Group Array. Let's call it, "Team". There fore, all heroes in Player 1 will be part of group Team[1] . For player 2, Team[2]. In the revive trigger, run the condition

Condition -> (Boolean Comparision) Unit in Unit Group (Team[1])== True

This should work. Only your heroes will be in Unit Group Team[X]
08-12-2002, 09:43 AM#8
!!The!!ShadoW!!
dude i know maybe you think its to much but im new at this ... and i got confused with all your ideas but can plz plz some one make it and only the part i got problem with and send me a screen shot plz guys you know very good how to work with it it will take you a sec so...
ill appreciate it if youll help me guys !! really
08-12-2002, 12:10 PM#9
Diabolyx666
Try adding the into the conditions:
Unit-type equal to hero.
08-12-2002, 05:22 PM#10
!!The!!ShadoW!!
not working....
08-12-2002, 05:40 PM#11
!!The!!ShadoW!!
i dont get this guys!! what no one knows how to do this ???
i took this idea from the map gladiators or hero arena no one knows this map ???
08-12-2002, 06:53 PM#12
!!The!!ShadoW!!
GUYS ITS O.K !!!!!!!!!!!!!!!!!
I SOLVED THE PROBLEM !!!!!