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How long has it taken to make your biggest project?

07-17-2003, 12:06 AM#1
Norbo
How long has it taken you (map makers) in days to finish your map?
Not in 'straight time..'
Just.. How many days of 2+ hours of work have you done?

(5 months +)
07-17-2003, 12:29 AM#2
Earth-Fury
4 hrs for my basic warz map =P (im too lazy to make it spify enfuf for relese)
07-17-2003, 12:54 AM#3
leppy
i never finish maps... :bgrun:

i get close, but then some little bug screws up the whole thing and it gets too annoying to fix, or i get some other good idea and sort of abandon the old project. :(
07-17-2003, 12:55 AM#4
angelofdeathx
^ same
07-17-2003, 12:58 AM#5
Mech-Sheep
Where is the "never" button?!
07-17-2003, 01:11 AM#6
Draco
Same. Too many projects and maps to list....
07-17-2003, 01:13 AM#7
Norbo
Argh, I can't believe I forgot the "Never". And perhaps an Other if you live in the fifth dimension.
07-17-2003, 01:20 AM#8
Pesmerga
Same. Just like with half life maps, i never finish.
07-17-2003, 01:37 AM#9
FyreDaug
Dark Crescent Mod is still going hard, Since February 13, 2003
07-17-2003, 03:06 AM#10
Guest
Same i never finish my maps :)
07-17-2003, 03:15 AM#11
exalted-one
My current project is the longest I've ever worked on a project. I've been working on it since about July 6th, too. :ggani: But I think I'm actually gonna go through with this project. I could probably have an open beta for it out by the end of the month...


Aw, screw it. I'll probably have it out by around the time school starts. :bgrun:
07-17-2003, 05:54 AM#12
Hivemind
We spent a average of 5 hours a day for four months on a TD. How's that rate?
emote_sweat
07-17-2003, 06:15 AM#13
DaemonKillar
Well I just reached my 8th month on COTN.
07-17-2003, 07:35 AM#14
Smokenham
Same here, ive only ever finished one map, and bout to finish a 2nd but thats a joint effort and its my mate whos doing all the bug fixing :ggani: I always just get bord and have to move onto something else
07-17-2003, 08:04 AM#15
theJ89
I just started an RPG project...

The main problem is it's complex system (camera angles in shops, dialogs, special effects, sounds, Turn Based Combat, Multiplayer Support, AI support possibly?)