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Geez... I really need inspiration...

07-17-2003, 06:44 PM#1
Mech-Sheep
Nothing seem to inspire me to do a cinematic. All I know is that I'm currently changing the Blazing Dreams into an RPG (working out very nice), but for a cinematic, it just doesn't seem to be right.

1) Whenever I watch someone's cinematic, it makes me want to do better for a cinematic, but just can't.

2) Nature doesn't seem to do it either. It always make me think "Man, when can I ever make terrain so nice?"

3) Music doesn't cut it. I can't seem to make it fit with the scene.

4) What topic should I do? I know forest is a must, but there has to be a story, and my story are as whacked up as Hayao Miyasaki's stories, except worse!

5) In the middle, I seem to lose faith into the cinematic. I think it isn't good enough for the decent level.

What should I do? I really want to do a cinematic, but I have like 50 two minute cinematics.
07-17-2003, 07:40 PM#2
Necrosis
First of all, in order to make a succesful cinemtic, you have to plan everything in the whole storyline. Making the intro of he story then building on from there will not get you as far as planning everything ahead of time.

Quote:
1) Whenever I watch someone's cinematic, it makes me want to do better for a cinematic, but just can't.

Inspiring yourself to do a cinematic is good. But if you just decide to make a map then start making cameras, that will not help. Where's the well thought out story? You should even consider writing the script of the cinematic beforehand rather than just writing what comes to mind on the actual cinematic.

Quote:
2) Nature doesn't seem to do it either. It always make me think "Man, when can I ever make terrain so nice?"

You don't have to have nice terrain to make a nice cinematic. Practicing terrain woud help, but if you really are having trouble, than just do the best you can. People won't judge your cinematic by how it looks; the will judge it by how well it fits to the story of the cinematic.

Quote:
3) Music doesn't cut it. I can't seem to make it fit with the scene.

I suggest you worry about music when you are done with the cinematic part of your movie. I'll give you some tps anyway, though:

First, find the mood of your cinematic. Is it a sad, happy, mysterious, story? Find some music off a CD, or the internet, or whatever. Try to find something unique, and origonal, rather than the same, old Lord of the Rings music (Which has been used WAY too many times, BTW).

Quote:
4) What topic should I do? I know forest is a must, but there has to be a story, and my story are as whacked up as Hayao Miyasaki's stories, except worse!

Forest is not a must. You don't even have to have any signs of trees! But anyway, making a truly good story requires a lot of thought. If you are having trouble, base your cinematic off a movie, then change it. Transform it into something very different. Other than that, you just have to really plan.

Quote:
5) In the middle, I seem to lose faith into the cinematic. I think it isn't good enough for the decent level.

What should I do? I really want to do a cinematic, but I have like 50 two minute cinematics.

Like I said, you probably didn't plan enough to make all those 50 two minute cinematics into full ones. If you start making new things up on the spot, then your story could backfire on you. If you think of a good idea, write it on a peice of paper, or something like that.

So remember, Plan your story, don't worry too much about terrain, and music doesn't have to be worried about right away. Good luck. :D
07-17-2003, 08:19 PM#3
pixiesfanyo
Quote:
You don't have to have nice terrain to make a nice cinematic. Practicing terrain woud help, but if you really are having trouble, than just do the best you can. People won't judge your cinematic by how it looks; the will judge it by how well it fits to the story of the cinematic.


that's not...really true..it's kind of boring to watch a average area in an average cinematic...it's very hard to show emotion in WC3 cinematics due to the fact there are no facial expressions or voice overs so you have to make up for it with great skins in a great background. But...Mech you should really practice your terraning skills so you can get alot better...i kinda liked blazing dream's


Quote:
First of all, in order to make a succesful cinemtic, you have to plan everything in the whole storyline.


i agree with this to a point...you really don't have to plan everything out..because that would be insanely boring to do...if you just create characters and there goals in the cinematic...you can start it and just form the cinematic around what they're trying to do...

Quote:
5) In the middle, I seem to lose faith into the cinematic. I think it isn't good enough for the decent level.


you should really just finish a cinematic and have the public judge it...and if you get bored in the middle of making the CIN..make a very small side project and then go back to the original idea
07-17-2003, 10:49 PM#4
Necrosis
Quote:
that's not...really true..it's kind of boring to watch a average area in an average cinematic...it's very hard to show emotion in WC3 cinematics due to the fact there are no facial expressions or voice overs so you have to make up for it with great skins in a great background. But...Mech you should really practice your terraning skills so you can get alot better...i kinda liked blazing dream's


Yah, I do suggest that people practice their skills at terrain. But im trying to say that you don't have to have great terrain to have a great story. Having a good terrain would help, but the story should be more of a concern to cinematic map makers.

I do suggest that people reconsider releaseing maps to the public if they look like crap, though. There is a distinct difference from trying to make your map look good, and not trying at all.
07-17-2003, 11:09 PM#5
Insaniteus
Few rebuttals here:
1: I think you're going at this the wrong way. You say you have about 50 small cins but you can't ever get a long one to work. Why not do what I did and make 1 map full of lots of small skits?

2: If you're trying to make the MUSIC fit the SCENE, then you're going at it backwards. You make the SCENE fit the MUSIC.

3: You don't have to plan out the future ahead of time, I rarely do, just come up with a bunch of little cool ideas and work them all into your movie at some point.

4: Terrains are becoming more demanding, I don't like I could release something with IC's crappy terraining without getting laughed at nowadays. If you have trouble doing terrains, then make a general outlineof what you want and then ask someone else to do the real terrain work. I'm sure you could find SOMEONE willing to do it.

5: Forests aren't essential, the only reason that they're everywhere is because their easy and there's TONS to work with. The other staple is Cities btw.

6: You sound like you're getting depressed with your own inability to compete with other people. Well, maybe you should study how they did what they did abit, or maybe you should begin what I've ALWAYS suggested for people: Experiment to hell! I was making a bunch of nutty trigger custom spells and learning most of the WE before I ever got around to doing jack in IC. My very first cinematic was the Infernal School skit, which was originally the intro to a map of mine, which sucked. Sometimes all it takes is a sick idea and some effort to make something cool.

Also, I get some nice inspiration from other games and movies. I've always had a great talent for simulating the style of something else, and this is why much of IC was a parady.

-Insaniteus-
07-18-2003, 03:59 AM#6
Mech-Sheep
It's weird.. This is my mind...

This is your mind speaking, Mech-Sheep. I want you to do a forest cinematic because it's more popular among the audience...

Hey, wait! You always wanted to do a wrestling cinematic, and it's more unique.

Screw cinematics! I want you to continue the Blazing Dreams RPG with all the snazzy comboes!

What are you talking about!? The RPG will never be as good as cinematics, such as the forest.

Ah hmmm... Wrestling....

No! Forests have more terrain and nice feeling to it! It opens so many opportunities for new storylines!

But wrestling is also Mech-Sheep's favourite. Having one will really make Insaniteus' wrestling scene to dust!

Mech-Sheep, your combo system is nearly done! Why can't you just continue it?!

Because he likes wrestling! And cinematics are way better to express Mech-Sheep's likings!

Mech-Sheep: Screw you all! I'll just shut down my brain and do nothing

*sleep*

I never seem to be able to make up a decision and stick with it. It's quite saddening and funny sometimes.
07-18-2003, 04:28 AM#7
Insaniteus
Do a Wrestling movie WITH the combo system, sounds fair :ggani: .

-Insaniteus-
07-18-2003, 04:38 AM#8
Mech-Sheep
It's for my RPG... ://///
07-18-2003, 04:39 AM#9
CrimsonCavalier
For music... in evil parts dealing with demons...
use Fear of The Dark by Iron Maiden :D lol heavy metal :D
or umm... i really think the guiatar solo from Freebird by Lynard Skynard would be awesome in a battle scene... but the solo itself is more than 5 minutes long lol.
07-18-2003, 08:46 AM#10
Pesmerga
Find your song and then make your map. Dont make your map and find the song. This helps with your story line, too. And note that everyone has a different approach to making cins so don't think that what someone says, you have to do. As for the terrain, use fog, even really thin fog, it looks great!

When you get upset about your map, NEVER delete it. You WILL come back to it, weather you like it or not. Make 2-3 cins at a time and get ideas from all of them. Whichever you like the most near the end, you should finish.
07-18-2003, 09:37 PM#11
Beam
Make a "Survivor" cinematic using DK's contest map :D. I had that idea for the contest, but since I can't trigger worth crap, I dropped it. I only like terraining, but since in the contest, the terrain's already made so eh...