| 07-18-2003, 02:52 AM | #1 |
How can i make a group of creeps keep respawning every 30 sec after they died |
| 07-18-2003, 03:03 AM | #2 |
check WOW by yoda 24 (pre 10.0) |
| 07-18-2003, 03:06 AM | #3 |
where can i get his map? |
| 07-18-2003, 03:36 AM | #4 |
first make a region where you want the creep respawn. you need 2 trigger and one variable to make this. first is 'set the variable' call the variable example ['creep' Unit-Type Array(1) -None-] first trigger is events:map initialization conditions: actions:Set (creep=variable name)[1]=forest troll*expample* actions:Set creep[2]=Black Spider second trigger now events:Time - Every 60.00 seconds of game time conditions:(Number of units in(Units in Region 001 <gen>))Equal to 0 actions:Unit - Create 1 creep[(Random integer number between 1 and 2)] for Neutral Hostile at (Random point in Region 001 <gen>)facing(Random angle) degrees you got 2 difrent random spawn creep in this example you can add more if you want or remove one, if you add creep dont forget to add them in the first trigger [3] and set the integer 1 to 3 its easy hum...... emote_sweat |
| 07-18-2003, 03:56 AM | #5 |
first make a region where you want the creep respawn. you need 2 trigger and one variable to make this. first is 'set the variable' call the variable example ['creep' Unit-Type Array(1) -None-] first trigger is events:map initialization conditions: actions:Set (creep=variable name)[1]=forest troll*expample* actions:Set creep[2]=Black Spider second trigger now events:Time - Every 60.00 seconds of game time conditions: (Number of units in(Units in Region 001 <gen>))Equal to 0 actions:Unit - Create 1 creep[(Random integer number between 1 and 2)] for Neutral Hostile at (Random point in Region 001 <gen>)facing(Random angle) degrees you got 2 difrent random spawn creep in this example you can add more if you want or remove one, if you add creep dont forget to add them in the first trigger [3] and set the integer 1 to 3 its easy hum...... emote_sweat |
| 07-18-2003, 05:08 AM | #6 |
does value mean how many will show up? |
