| 07-18-2003, 01:19 PM | #1 |
Any ideas on how I can make a specific Hero do more damage to Enemy1 and very little dmg to Enemy2 but have my other hero do more damage to Enemy2 than Enemy1? I know that Defense types and Attack types matter, but the differences are not noticeable to me. Anyone tried to do something like this? |
| 07-18-2003, 03:15 PM | #2 |
Guest | Here's the chart (hope it turns out ok): ______Light_Medium_Heavy_Fortified_Hero_Unarmored Normal:100%__150%__100%__70%__100%__100% Pierce:200%___75%__100%__35%___50%__150% Siege:_100%___50%__100%_150%___50%__150% Magic:_125%___75%__200%__35%___50%__100% Chaos:_100%__100%__100%_100%__100%__100% Spells:_100%__100%__100%_100%___75%__100% Hero:__100%__100%__100%__50%__100%__100% Basically, you could give your hero a magic attack, enemy1 heavy armour, and enemy2 Fortified or hero armour. Then, your hero would od 4-5 times as much damage to enemy1 as enemy2. Or you could try some other combinations, I'm just giving a random idea. Remember though if there are other units that can attack that unit, they may be extermely strong or weak against it, so keep these in mind for all your units. Edit: there, I finally got the numbers to go in pretty straight columns! |
| 07-18-2003, 04:10 PM | #3 |
Great, I'll give it a try, thanks!:ggani: |
