| 07-18-2003, 04:11 PM | #1 |
ok i need to know if there is way to make a non-hero unit (archer for example) use a tome of (exp. retraining etc) i tried to give normal ability (inventory hero) but the game would crash on that. anybody know of a way?? thanks in advance. |
| 07-18-2003, 04:20 PM | #2 |
there is a reason for that, if an archer used say a tome of agaility what would it do? think about it it needs to be a hero |
| 07-18-2003, 04:33 PM | #3 |
what im going for is like this... for every (5) kills a unit is given a tome of (insert type) gives you a reason to keep alive as long as possible. |
| 07-18-2003, 05:19 PM | #4 |
What angel is trying to say is that normal units (i.e. non-heros) don't have an agility stat. What would you be raising? |
| 07-18-2003, 05:56 PM | #5 |
okay i see now. so would there be a way of editing an item (say the tome of agility) to give bonus damage (like war drums, but alot less damage and permanent) to the killing unit? |
| 07-18-2003, 07:59 PM | #6 |
I think the only way of doing this without heroes would be to just replace the old unit with a slightly stronger version that looks the same. Either that or give them upgrades. |
| 07-18-2003, 11:37 PM | #7 |
Guest | or, if you have some time, make all your units heros by basing them off other heros (make a custom hero) and, well, wait, only hermits like me have that much time -_- maybe you can make the "unit heros" be only certain units? |
