| 07-18-2003, 08:45 PM | #1 |
Make it so my villagers lose 1hp per second? Or so that when there mana reaches a certain point, then they die? Help welcome :ggani: |
| 07-18-2003, 08:55 PM | #2 |
There sure is a way! The idea here is that you want to make all villagers loose a hit point periodically -- every 1 second. Only one trigger is needed for this. Fortunately, no variables are needed. Trigger 1: LossOfLife Events:    Time - Every 1.00 seconds of game time Conditions: Actions:    Unit Group - Pick every unit in (Units of type Villager) and do (Unit - Set life of (Picked unit) to ((Life of (Picked unit)) - 1.00)) |
| 07-18-2003, 10:02 PM | #3 |
I was looking along those lines but I wasn't sure how to do it, :ggani: Thanks a bunch! |
