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Targeted spell trigger help

07-20-2003, 12:28 AM#1
combatken
I can't get this targeted spell trigger to work..

Rainbow Spray Select
Events
Unit - A unit Is issued an order targeting an object

Conditions
(Issued order) Equal to (Order(forkedlightning))
((Unit-type of (Ordered unit)) Equal to Illusion) or ((Unit-type of (Ordered unit)) Equal to Illusionist)

Actions
Set CSRegion[6] = (Region centered at (Position of (Target unit of issued order)) with size (100.00, 100.00))

Rainbow Spray Actions
Events
Unit - A unit Finishes casting an ability

Conditions
((Ability being cast) Equal to Rainbow Spray ) or ((Ability being cast) Equal to Rainbow Spray (ill))
Actions
Unit - Create 1 Caster M1 for Player 4 (Purple) at (Center of ACastZone <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Neutral Pandaren Brewmaster - Drunken Haze (Random unit from (Units in CSRegion[6]))
Unit - Add a 3.00 second Generic expiration timer to (Last created unit)


In this case, the Wisp is created, but doesn't cast its spell. Basically this spell is a forked lightning + drunken haze, and the Wisp is supposed to haze a random unit in the area if any units are still alive. The Wisp's spell doesn't have target restrictions (air, ground, neutral) and if I manually make it Drunken Haze, it will Drunken Haze any unit I pick immediately and without question. (Range 99999, mana cost 0, etc. etc.). The order string is correct as well. So I'm not sure why the wisp isn't targeting a unit. My spells that target the caster itself work, so I'm thinking its some sort of problem with the trigger. Any one know what I'm doing wrong?
07-20-2003, 03:52 AM#2
Ultramagnetic
okay, try this...


Go into the ally priorities properties menu under scenario, and for every enemy of player 4 pick *none for their pritority. For some reason if this is set to high summoned units cont cast spells on units of other teams or forces if this isn't set. I had the same problem myself.