| 07-20-2003, 01:28 PM | #1 |
Hey y´all After 3 days of Terrain fixing on my first map I realised that it´d be easier to create a new map, not only because it doesn´t look good, no it´s more the size I chose which´s giving me a headache. (way to small ... my cinematics lose all their atmosphere due to the narrow places.) Since I already made lotsa Heros/Units/Triggered Abilitys which I want to keep I was wondering if there´s an easier way than just redo everything in the new map. (not the Terrain, just the Triggers and Custom Units/Abilitys) Thx Oh and if someone has a nice beach map, or some tipps on how to make a good one I´d appreciate those aswell :ggani: PS: Here a Picture of the very bad, way to disconnected beach map ... (it´s a very early shot but still it´s to small to fix all the Probs) |
| 07-20-2003, 06:04 PM | #2 | |
ypou open the old map with something like WinMPQ and you take whatever you want (*.j for triggers and map settings (name, description.........), *.*3u for custom units ..........) and you put them into the new map ;) edit : Quote:
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| 07-20-2003, 06:15 PM | #3 |
or you open world edit and export all that stuff. (its in the file menu of each of the editors) then you import them into the new map. |
| 07-20-2003, 06:30 PM | #4 | ||
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| 07-20-2003, 07:02 PM | #5 |
Or you could just go to Map Options and change the map size instead of starting over.... |
