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camera problem

07-20-2003, 06:57 PM#1
aznmobboss
how do you make it so that the view is always behind the unit, like in a RPG where you see your hero in fron of you
07-20-2003, 08:10 PM#2
Guest
make it like this:

event
player 1 red enters equals to true enters begin area
set camera ( to the view you want )
action:
camera - lock camera target for player 1 red to (hero name) <gen> offset by (0.00, .00) using the units rotation


when you turn around a corner change the view

event
player1 red equals to true enters corner area
set camera
action
camera - lock camera target for player 1 red to (hero name) <gen> offset by (0.00, .00) using the units rotation

i think you want the same like the camera in a paintball game right i posted the same question here but didnt get any awnser...but now i know how to make that kind of cam:ggani: