| 07-20-2003, 06:57 PM | #1 |
how do you make it so that the view is always behind the unit, like in a RPG where you see your hero in fron of you |
| 07-20-2003, 08:10 PM | #2 |
Guest | make it like this: event player 1 red enters equals to true enters begin area set camera ( to the view you want ) action: camera - lock camera target for player 1 red to (hero name) <gen> offset by (0.00, .00) using the units rotation when you turn around a corner change the view event player1 red equals to true enters corner area set camera action camera - lock camera target for player 1 red to (hero name) <gen> offset by (0.00, .00) using the units rotation i think you want the same like the camera in a paintball game right i posted the same question here but didnt get any awnser...but now i know how to make that kind of cam:ggani: |
