| 07-20-2003, 07:10 PM | #1 |
Hi.. Just wanted to drop of my map.. yes i had permision to edit hero arena from the originators,and been making new versions ever since.. but now.. i took Hero Arena to a new level! this is hero arena on cocain crack and seroids all at the same time.. remeber this is a prebeta not close to being the real thing but a realy big taste, most of the bugs i think are worked out and if you find any can u post them.. dont judge another hero arena after u play mine! oh well here it is and tell me what u think of it. |
| 07-20-2003, 07:21 PM | #2 |
oh ya.. forgot to give u information on it... LEVEL 20 HEROS LEVEL 6 SPELLS LEVEL 2 ULTIMATES LOTS OF CUSTOM SPELLS 7 HEROS HAVE CUSTOM WEAPONS OR ADDONS VERY WELL BALANCED LOTS OF WEAPONS AND ARMOR THIS IS NOT A TOMING HERO ARENA NO MORE ITS ALL ABOUT ITEMS YOU GOT AN OBJECTIVE TO DO THIS HERO ARENA HAS A STORY TO GO WITH IT TO GET YOU INTO THE GAME. AND SO MUCH MORE! |
| 07-20-2003, 08:58 PM | #3 |
lol 42 views, 5 downloads and now replies.... did i do somthing wrong? |
| 07-20-2003, 09:01 PM | #4 |
I downloaded it and´ll try it l8tr. Can I even play it SinglePlayer? |
| 07-20-2003, 09:10 PM | #5 |
yes you would be able to check it out o sigle player just not fight.. just set a comp on team 2 |
| 07-20-2003, 09:54 PM | #6 |
Is it possible that I always picked an unfinished char or are all spells just as the normal ones of the unit (Sometimes renamed). Having this said I must admit that I like the Wizard Hood on the Bloodmage =) and most of the other skins aswel. Maybe you should remove the flag of the Blademaster, I think his back is somewhat overload =) I couldn´t play it Multyplayer but the map looks good. hodi |
| 07-21-2003, 07:12 AM | #7 |
k thanx 13 downloads and your the only one who responded=) |
| 07-21-2003, 09:49 AM | #8 |
Here are some things that I found: Bugs: -The blademaster cant have all these attachments added to him, since they dont get attached to his mirror immages, making it a little bit too easy to find out which one is real. This would probably be the problem with other heroes having attachments too. -The Zombies raised by the Dire Mammoth have the Feral Spirit Sound Set. Suggestions: -Its really hard to follow the text in the beginning, since all text just adds on to each other, perhaps leave eaxh text for a little bit longer, then remove it, then show the next text. -If it isn't done, you should edit the game constants to allow XP from creep killing above lvl 5 since lvl 5 is pretty early. -You might want to lower the XP needed for each lvl slightly, think you level to slow on this map. Balancing Issues: -The Infernal Juggernaut might be a little bit too good, as well as the Dragonspawn. -The Dire Mammoth might be a little bit too bad. -Tomes of XP are way too bad, as well as Greater tome of XP, know that you say it isn't supposed to be as good with tomes as on other maps, but his is ridiculous. Haveo only played it once, but it seemed good, took a little bit too long time to gain levels, so either lower xp needed, or raise the kills needed to win. Great job over all. |
| 07-21-2003, 10:48 AM | #9 |
ok for the stuff you said... here is what.. -If it isn't done, you should edit the game constants to allow XP from creep killing above lvl 5 since lvl 5 is pretty early. you can creep to level 10 to 15 i forgot.. but its higher then level 5 -The blademaster cant have all these attachments added to him, since they dont get attached to his mirror immages, making it a little bit too easy to find out which one is real. This would probably be the problem with other heroes having attachments too. already know that problem and already fixing it... -The Zombies raised by the Dire Mammoth have the Feral Spirit Sound Set. im gonna fix the zombies spell alltogether.. -You might want to lower the XP needed for each lvl slightly, think you level to slow on this map. yea iv been tweeking levels up's quite a bit.. i dont want to level to fast or to slow... trying to get it right.. im working on it. -Tomes of XP are way too bad, as well as Greater tome of XP, know that you say it isn't supposed to be as good with tomes as on other maps, but his is ridiculous. because i dont want people to level so fast and get ultimates cause ultimates are devistating.. i might make xp tomes beter.. but take them out so u cant buy them and make creeps drop them somtimes.. -Its really hard to follow the text in the beginning, since all text just adds on to each other, perhaps leave eaxh text for a little bit longer, then remove it, then show the next text. also fixing that too... people been complaining about dizyness.. -The Dire Mammoth might be a little bit too bad. meaning? -raise the kills needed to win the kill to win is on how many players there is... its 20x each player a team... meaning if u have 2 people on 1 team and 1 person on the other the kill amout will be 40. A Full 6on6 game will have a kill limit to 120 kills. im currently making new items too.. that is just half the stuff that i put in there.. and im doing item tweeking to make them good to buy over tomes.. anyways this is a prebeta/beta meaning not even close to the final copy.. im gonna add at least 1 special ability to each unit that no other unit has... more heros and lots of other stuff.. thanx for the info and review:foot: |
