| 07-21-2003, 12:52 PM | #1 |
Yo, Could it be that I´m blind or is there really no way to adjust a higher LevelReq than 10 for custom Spells? And, can I set a different Interval for the Ability Level, let me rephrase(omg typo overkilll today) that, Is it possible to do the following. Hero Lvl 5 -> Can Learn Ability X lvl 1 Hero Lvl 7 -> Can Learn Ability X lvl 2 Hero Lvl 10-> Can Learn Ability X lvl 3 (for those who haven´t noticed the first step is 2lvls, the 2nd 3lvls :ggani: ) hodi PS: emote_sweat |
| 07-21-2003, 03:11 PM | #2 |
*bumb* uh don´t like me *buhuhuhuu* emote_sweat hodi:ggani: |
| 07-21-2003, 03:58 PM | #3 |
no, the level skip has to be uniform through all the spell levels |
| 07-21-2003, 04:03 PM | #4 |
I see, so is there anyway to change the Level Requirement higher than lvl 10? ´Cuz I want Heros in my campaign to lvl rather fast to lvl 10 but the Ultimates are way to good for such an early part of the game. I think I gotta solve this with a disable Ability Triggers again *sigh* so many triggers.. oh well thx for the answer btw. :ggani: |
| 07-21-2003, 04:12 PM | #5 |
Isn't it possible??? I just changed the level in the Game-Play-Constants to 99 (or whatever) and then set the level requirement in the spell-editor, y shouldn't it work? emote_sweat |
| 07-21-2003, 04:19 PM | #6 |
Is ther a Game Constants Value for Spell Req ? If u mean Hero max Level, I already did that. |
