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Ability Level Requirements...

07-21-2003, 12:52 PM#1
hodi
Yo,

Could it be that I´m blind or is there really no way to adjust a higher LevelReq than 10 for custom Spells?
And, can I set a different Interval for the Ability Level, let me rephrase(omg typo overkilll today) that, Is it possible to do the following.

Hero Lvl 5 -> Can Learn Ability X lvl 1
Hero Lvl 7 -> Can Learn Ability X lvl 2
Hero Lvl 10-> Can Learn Ability X lvl 3
(for those who haven´t noticed the first step is 2lvls, the 2nd 3lvls :ggani: )

hodi

PS: emote_sweat
07-21-2003, 03:11 PM#2
hodi
*bumb* uh don´t like me *buhuhuhuu* emote_sweat

hodi:ggani:
07-21-2003, 03:58 PM#3
STURMguy22
no, the level skip has to be uniform through all the spell levels
07-21-2003, 04:03 PM#4
hodi
I see, so is there anyway to change the Level Requirement higher than lvl 10? ´Cuz I want Heros in my campaign to lvl rather fast to lvl 10 but the Ultimates are way to good for such an early part of the game.

I think I gotta solve this with a disable Ability Triggers again *sigh* so many triggers.. oh well thx for the answer btw. :ggani:
07-21-2003, 04:12 PM#5
Hubie
Isn't it possible???
I just changed the level in the Game-Play-Constants to 99 (or whatever) and then set the level requirement in the spell-editor, y shouldn't it work? emote_sweat
07-21-2003, 04:19 PM#6
hodi
Is ther a Game Constants Value for Spell Req ? If u mean Hero max Level, I already did that.