| 07-21-2003, 04:37 PM | #1 |
Hey everyone! I am trying to put darky's Time Stop spell on a hero as an ultimate, but when I downloaded the map from these archives, it failed to run (using The Frozen Throne, anyway.) I was wondering if anyone has already transferred such a spell to a Frozen Throne map, and if so, how exactly would one program it using the triggers and the Object Editor to sponser the ability? I am quite a newbie when it comes to triggers, so please forgive my ignorance. Any aid you guys could provide would be wonderful though. - Lazurus |
| 07-21-2003, 04:53 PM | #2 |
event - generic unit finshes casting a spell conditions - spell = (dummy spell, i like roar) action - [whatever special effect actions you want] for each unit in playable map area do if unit is not equal to casting unit do pause picked unit. start timer TimeStop as a one shot timer that will expire in 30 seconds event - Timer Timestop Expires action - unpause all units this will work if only one unit can cast it at a given time... i'm guessing that would be the situation. if not, reply and ill tell you how to do it for multiple units. |
| 07-21-2003, 05:50 PM | #3 |
what if a unit is spawned inside the time stop? |
| 07-21-2003, 06:05 PM | #4 |
adda trigger, turns on at beggin and off at end: unit enters p.m.a. pause unit |
