| 07-21-2003, 06:30 PM | #1 |
I have a group of triggs like this that i need to know how to make em 1 trig Events: (light laser) comes within range of (ship 1) Conditions: None Actions: kill (entering unit) set (life of (ship 1)) to (life of ((ship 1) - .25)) If you can tell me my really sweet map will be out sooner. If theres a function or some group of triggers that i dont know about that can do this, please tell me. |
| 07-21-2003, 07:01 PM | #2 |
That trigger is short as it is, I dont understand what you are trying to do? |
| 07-22-2003, 08:58 AM | #3 |
His trigger works for 2 specific units, (light laser vs ship 1) I think he wants a generic trigger for any unit. If I am not wrong the event unit comes within range of (unit) cannot use a variable as unit. Only one of the 2 units can be a variable. Event A unit comes within range of (ship 1) Cond Triggering unit equal to (UnitVariable) Action ... |
