| 07-21-2003, 09:53 PM | #1 |
I'm having a problem with the Fixed Player Settings option. I want everybody to be fixed night elf players, but I want all the other tabs to be options. Teams, colors, handicaps, etc. Using Fixed Player Settings won't let me do this. Is there anyway I make choosing night elf mandatory, but leave the other options open? Here is a copy of my map as of right now, if maybe you want to fiddle with it yourself and send it back instead of telling me how :P http://www.geocities.com/zealousdemo...ands_v0.41.zip |
| 07-22-2003, 05:09 AM | #2 |
I don't think it's possible. Why do they need to be night elves anyway? It really only affects the interface and melee triggers which doesn't matter TOO much, I guess... |
| 07-22-2003, 09:11 PM | #3 |
Well, I'm actually making an altered melee map. http://maps.warcraftiii.net/maps.php?id=3271 The Naga I'm making are based off the Night Elves. I was considering putting the Naga stuff over all the other races, so they'd turn out NE every time, regardless of the race chosen, but due to the nature of how peasants and acolytes build structures (which I cannot change I don't think), It won't let me build buildings with the 5 workers that are generated at the start of the game. |
| 07-22-2003, 09:31 PM | #4 |
Replace them with the correct builders? |
| 07-22-2003, 09:57 PM | #5 |
Okay, somebody on the b.net forum gave me a suggestion to create the units through their own trigger, so that they'd spawn regardless of the race chosen. They didn't fully describe the trigger, but it was enough to get me started. So, I started. Melee Initialization --Events -----Map initialization --Conditions --Actions ----Melee Game - Use melee time of day (for all players) ----Melee Game - Limit Heroes to 1 per Hero-type (for all players) ----Melee Game - Give trained Heroes a Scroll of Town Portal (for all players) ----Melee Game - Set starting resources (for all players) ----Melee Game - Remove creeps and critters from used start locations (for all players) ----Melee Game - Enforce victory/defeat conditions (for all players) ----Player Group - Pick every player in (All players matching (((Matching player) slot status) Equal to Is playing)) and do (Actions) ------Loop - Actions --------Melee Game - Create Night Elf starting units for (Matching player) at ((Matching player) start location) (Exclude Heroes) However, it fails to create the NE units. Did I do something wrong? |
| 07-23-2003, 01:22 AM | #6 |
Use picked player instead of matching player in the loop. --------Melee Game - Create Night Elf starting units for (Picked player) at ((Picked player) start location) |
| 07-23-2003, 04:25 AM | #7 |
Thanks! That fixed it! :D :ggani: |
