| 07-22-2003, 12:16 PM | #1 |
If you use the unit editor to slow down a units projectile attack speed, the projectile still causes damage upon reaching its target even if the target has moved away Is there any way to stop this happeningemote_sweat ? Download my first map, guns.wcm |
| 07-23-2003, 11:53 AM | #2 |
I think i know what u mean. You want it so that when you are fired at if the target has moved it will miss. If this is what you want, change the unit attack type to artillery, but if you still want to use the rilflemen like you did you probably should use a different projectle art. It will be like a catapult missing a moving target. |
| 07-25-2003, 12:05 PM | #3 | |
Quote:
:D Brilliant Exactly what i needed. I have now put a slow bullet unit into my guns map available to download in my next string |
