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respawn help

07-22-2003, 02:44 PM#1
Tektigtytakno
K i have a simple little map set up that spawns 3 different sets of random units and amounts at different regions on my map... after they spawn they are suppose to move to a region inside my base and attack...
example of my trigz-

(players food used less than 5)

conditions- init=true

create (spawnamount)(level) of unittype(level) at random point in spawn region
Move last created unit group to random point in base region
set variable level + 1
etc
etc

for like 3 different spawn regions...

but its not sending some of the units and it seems to be making more than what it is suppose to? any Ideas on what it is.... I think i have the integer array variable (spawnamount) set up wrong...
hellllp meee...