| 07-24-2003, 01:40 AM | #1 |
2 questions here, so I don't clutter this forum up too much.:bgrun: 1. What is BoundsRadius for? My exporter just sets it to 400 in some parts and something else in other parts. I don't know if that will mess things up later. The model seems to work fine ingame, but I want to make sure I have everything right. 2. Currently, when my model dies, it just sits there but doesn't really exist beyond the visual aspect. You can walk through it, can't target it, it has no shadow, and so on. I'm guessing this is because my death animation is not correct. Here is the part of my MDL about the death: Code:
Anim "Death" {
Interval { 201, 249 },
NonLooping,
MinimumExtent { -10, -17.7064, 0 },
MaximumExtent { 10, 10, 59.6984 },
BoundsRadius 60.1279,
}There is no keyframeing in this animation... Is that required to have the death work and the model disappear? |
