| 07-24-2003, 05:15 PM | #1 |
This is a fairly simple trigger that I just can't seem to make work. The map is set up kinda like this -- map.jpg All heroes are in a big circle, with towers around so all players can see them. Then I want each of the players to be able to select a hero... that is, click on a hero. Then the map should create a unit of the same type in a different region on the map. Here are the triggers I have so far that don't seem to be working -- triggers.jpg charselected[] is an array of 1s and 0s representing whether the player has chosen a character[1] or not[0]. And playercount[] just counts how many players need to choose a hero. When I select a character, absolutely nothing happens. The character is merely... selected. I've been messing with it for a couple days now and I'm getting pretty frustrated. emote_sweat Any help would be greatly appreciated. |
| 07-24-2003, 05:19 PM | #2 |
One thing I noticed is that you used an array to keep track of which player who has picked or not picked. You don't have to do this. All you need to do is turn off the trigger for that specific player using the Trigger - Turn off (this trigger) |
