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Is there a program that can extract the unit and ability settings from my map

07-25-2003, 08:10 AM#1
pixelninja
I just made a rather complicated Hero using the new TFT WE.

I'm trying to get the unit to appear within the normal TFT campaign for fun. =)

My unit is comprised of 3 summonable units. 1 has three lvls, one has two and one is an uber unit similar to the "Spirit of Vengeance". that makes 6 summonable units plus the hero for a total of 7 units.

The combined number of abilities for the summonables is 13 -- when you add the 4 abilities of the hero, that's a total of 17 abilities.

So 7 units and 17 abilities.

and to get them to appear in the campaign I have to copy and paste each entry into each map and modify the triggers. This wouldn't be so hard if the WE loaded fast but we all know it doesn't. =(

The obvious choice for me then is to edit the SLKs so that I 'll have my units in the WE GUI already no matter what map I open...BUT -I'm a little overwhelmed. I dunno which SLKs to fool around with and that's still a whole lot of copying, pasting and tweaking.

SO - is there a way to extract an SLK from the .w3x/w3m file where I have the units and abilities set already?

Is there a program that can extract the unit and ability settings from my map so that I can use that as a reference or template for editing the SLKs?

Thanks very much for any info.
07-27-2003, 04:39 AM#2
ChrydGod
I would recommand you use the option "Export All Objects Data" from the object editor and then import them in your new map.

You have a similar option in the trigger editor.

Regards
07-27-2003, 10:26 AM#3
pixelninja
um..I tried that but it replaces everything in the map. My goal is to insert it in the campaign so I'd need the Blizzard settings still active in the map.

Thanks for the suggestion though.