| 07-25-2003, 02:11 PM | #1 |
Ok, my problem, I can't seem to get a basic transperancy effect going. What I want, is to give some units the look of invisibility, but I don't want them to actually be invisible, basically I want them to look like ghosts. So far I've tried adding special effects with triggers and as a passive ability, neither seem to work, however the problem is probably that I've done bad triggers. I won't post any of what I've done, there's no real point since I can't get anywhere with them to work as a base. All I need is a passive look which won't consume too much bandwidth across a b.net game. |
| 07-25-2003, 02:20 PM | #2 |
Animation - Change Unit Tint (or something like that, search the animation triggers) |
| 07-25-2003, 02:29 PM | #3 |
Absolutely brilliant, thankyou so much. |
