| 07-25-2003, 06:34 PM | #1 |
I saw a pirate model to two UMS, Tides of Blood and the Unoffical DotA, but can't seem to find it in the WE. I assume its there, as I've seen it in different UMS. Does anyone know if its in the WE? Or who I could ask for permission to use their model (If infact someone did make it). Thanks. |
| 07-25-2003, 07:03 PM | #2 |
its under human / campaing on the unit layer i think, its like looks like a paladin but when you go to place it will be the pirate. |
| 07-25-2003, 07:05 PM | #3 |
Ahh yes. Model = Admiral Proudmoore. He's the first guy in the Human -> Campaign -> Heroes section, icon is a paladin like you said. |
| 07-25-2003, 08:20 PM | #4 |
Why does Blizzard give special models the wrong Icons? Like the marine has a rifleman Icon, but there is a marine Icon, and Admiral Proudmore, It seems from that screenshot he has an Icon, but Blizzard uses a paladins, WHY? |
| 07-25-2003, 08:57 PM | #5 | |
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because mama's got the magic of clorox. |
| 07-25-2003, 10:37 PM | #6 | |
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Because Blizzard is lazy... |
| 07-25-2003, 10:39 PM | #7 |
Look at it from blizzards pov, make a new icon to make a few ppl happy or work on better things.... personally I want my WoW and I want it now! |
| 07-25-2003, 10:42 PM | #8 |
there point its, there IS a marine icon, it EXISTS, in the mpq, but they dont use it. |
| 07-25-2003, 10:42 PM | #9 | |
Guest | Quote:
It didn't matter if they had made a different icon for the models your WoW would have taken the same time, it is a different crew that makes WoW. |
| 07-25-2003, 10:50 PM | #10 |
not entierly difrent some peeps that made wc are making wow. blizz isent as huge company |
| 07-26-2003, 12:18 AM | #11 | |
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It's not like it takes 5 years to make an icon for a hero, it's something that I'd think would be pretty easy to do... |
| 07-26-2003, 03:30 AM | #12 |
there is an admiral icon, i fixed it in UMSWE 4.0 |
| 07-26-2003, 06:47 AM | #13 |
The problem is that it doesn't take any time to set that icon, about 3 seconds. I think blizzard's editors are just forgetful (like me, it usually takes me about 4 map tests later to fix a small thing) |
| 07-26-2003, 07:18 AM | #14 |
Either that or they already closed their code and didn't want to open it back open again. Its all about getting the quality game on time. |
| 07-26-2003, 09:54 AM | #15 | |
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Well, iirc the icon isn't even selectable in the world editor. I came across it in the mpq and added it in the custom line, and as many people have speculated Proudmoore is from the upcoming parts of the Orc campaign, so whenever that is released I'm sure it will magically appear in the editor, like Elune's Grace did in 1.10. |
