OK, let's say I make a dialog. With buttons. Then I want to test to see if a dialog button has been clicked. I only have two options! Either (last dialog button clicked) or a variable. Saying that the player clicked the last dialog button clicked is retarded, but the variable works... only one problem. There is no action to put a dialog buttton variable into a dialog! So there is therefor no way to make custom dialog menus, is there? |