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Telling Groups to Attack Repeatedly

07-27-2003, 08:40 AM#1
SinHarvest
I have a trigger that creates units in an area every few game seconds. I want to setup a trigger that selects all units in this area every 2 minutes and tells them to attack a point. Help? Thxemote_sweat
07-27-2003, 09:07 AM#2
Kerry
Try something similiar to this:


Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in (Area)) and do Unit - Order (Picked unit) to Attack-Move To (Center of (Area))
07-27-2003, 03:25 PM#3
Kawe
My way of doing it...

CREATING UNITS
Events
Time - Every 45.00 seconds of game time
Conditions
(Necropolis 0027 <gen> is alive) Equal to True
Actions
For each (Integer A) from 1 to 4, do (Actions)
Loop - Actions
Unit - Create 1 Ghoul for Player 11 (Dark Green) at (Center of UD MainSpawn1 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To (Center of Human Spawn <gen>)
Unit - Set the custom value of (Last created unit) to 10

TELL UNITS TO ATTACK AGAIN IF THEY IDLE
Events
Unit - A unit owned by Player 11 (Dark Green) Is issued an order with no target
Conditions
(Custom value of (Triggering unit)) Equal to 10
Actions
Unit - Order (Triggering unit) to Attack-Move To (Center of Human Spawn <gen>)