| 07-28-2003, 01:02 AM | #1 |
While ago I made a map under the dungeon tileset I then had a trigger which spawned a random creep unit, with a random lvl between 1-9 I then noticed sometimes basic creeps would spawn (ogre warrior, a troll melee creep, a gnoll) etc. and also it would spawn spiders now spiders I believe were specific to that tileset, because I didnt get a spider to spawn while i did the same trigger under another tileset so since some creeps are specific to some tilesets My question is : Is there a way to set creeps that aren't naturally part of a tileset to spawn using that trigger I mentioned under a tileset they aren't meant to be part of? like lets say gnolls was specific to ashenvale, but dont spawn under dungeon, is there a way to get it to spawn under the dungeon tileset? any help is appreciated Thanks! |
| 07-28-2003, 01:53 AM | #2 |
In the object editor, look up the creep you want. Find the property that is called editor - tileset, and change it to whatever your tileset is, or simply change it to all for all tilesets. |
| 07-28-2003, 04:11 AM | #3 |
Thanks :gsmile: |
