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How do I make it so banshee's can't possess peasant type units?

07-28-2003, 03:08 AM#1
Sardius
I find this very cheap. I would like to get rid of it in my maps...

Also, when trying to create a 2nd level for an ultimate spell, I want the spell learnable on level 12... How do I do this, the level skip requirement can't go above 5... Except for big bad vodoo, for some reason it's special...
07-28-2003, 04:14 AM#2
MasterMindManic
you could try making a trigger

events
when a unit is issued a order targeting an object

conditions
order = possession
(target unit of issued order) is a peon type

actions
order unit of issued order to stop
07-28-2003, 04:17 AM#3
Plasma[Blade]
If you wanted to, you could also try making Workers Mechanical units or something, but I'm not sure if that would work, just try what the above poster said and it should work fine.
07-28-2003, 01:09 PM#4
Fladian
If im not mistaking, Possesion only works on level 5 and lower.
Just make the peasant/peon/wisp/acolyte a level 6 (Or higher) unit. But (Not sure) they get chaos damage then...

Thanks for the time
Dark Dragon
07-28-2003, 01:13 PM#5
DaKaN
No they dont auto get chaos dmg, and making them level 6 will increase thier exp value alot.

THe best thing to do it edit the targets for the the ability to not include a certin type, then make those pesants that type.
07-28-2003, 01:17 PM#6
Vexorian
That level limit is only for creeps, also it will make the peons to give uber experience.

There is the trigger: (Basiclly MasterMindManic's idea)

Code:
Events:
   A unit is issued an order targetting an object
Conditions:
   Order comparission : (Event Response - Issued Order) equal to Order(possesion)
   (Target unit of issued order) is a Worker equal to True
Actions
   Pause (triggering unit)
   Order (triggering unit to stop)
   unPause (triggering unit)
   Show text message to (owner of (triggering unit)) You can't possess a worker