| 07-28-2003, 10:25 PM | #1 |
ok never mind the previous problem... I was using cinematic mode (timed) & it turned the mode on after that amount of time. Figured the hard-to-read text part out. Is there a way to stop the computer from fighting during cinematics? |
| 07-28-2003, 10:57 PM | #2 | |
Quote:
I don't really get what you mean, could you explain it further? I kinda got out the timed thing ...not sure if there is a "timed" cinematic trigger...then it went to computers fighting... o.O |
| 07-28-2003, 11:15 PM | #3 |
sorry 'bout that. My original post had the trigger that I was using (the original problem was the cinematic mode & me not understanidng the timed mode & didn't notice the on & off.) Then I editted it after I figured it out. the new problem is The trigger is set off in a region before the enemy. Sometimes my character runs into the region too far & an auto-fight starts (then there's no way to stop them because of the controls being disabled). Is there a way to hold back the characters before they start fight? |
| 07-29-2003, 12:07 AM | #4 |
make everyone neutral to eachother. better than allied cause you can use chain lightning and the sort. |
| 07-29-2003, 01:39 AM | #5 |
that worked, was able to change them back to the enemy in the trigger too. Thanks |
