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*sigh* Numerous confusin bugs I am encountering in the object editor, help please.

07-28-2003, 10:33 PM#1
Sardius
Lots of annoying stuff I can't figure out, mainly around trying to expand the Naga and make them placeable...

1.) Modifcations I make such as spell damage, tweaked effects, do not show up when you read the tool-tip, it lists the default values rather then the updated values (not cool!)

2.) My naga sirens upgrade training have no tooltips even though I have typed in tool-tips in the upgrade area.

3.) LOTS of this, this is my biggest problem...

I create a new ability based on Breath of Fire for example in the abilities I set the race as "Naga" instead of creep.
Make it so you have to research my custom upgrade "Breath of Fire" as part of it's tech tree requirement...
I give breath of fire as an ability to my Hydra unit and said "upgrades used: breath of fire upgrade"
and for some reason the Hydra has Breath of Fire to start with even though it is not researched... This has happened with every skill I have tried to do this with except for spawn tenticles.... and yes I have check dependacy's labled for all of em
Can anyone help with this aggravating issues?
07-28-2003, 10:40 PM#2
Drider
For your first problem, that happenns to me too, but it's fairly simple to solve. Just type in your data that you tweaked, because for some reason, those 'codes' don't display your tweaked things.
07-29-2003, 12:18 AM#3
Sardius
OK..

1.) Alright, Thanks!

2.) Got this working proprtly...

3.) I got this working properly.

Now I have one final issue... I am trying to make it so Summon Sea elemental is castable at master training from the siren... It's not working...

I have my skill

Summon Sea Elemental
Skill: Naga
Requirement Tech Upgrade: Naga Adept Training
Requirement Level: I've tried 1-3 none work.
If I leave the requirement level blank, the skill will work after I research the first naga siren upgrade, but thats not what I want.

I have check dependancies on... I have the siren using the upgrade and she has the skill... The requirement says "You must be a siren master to cast this spell"
But when I research siren master. it says Siren master beside her, but it still wont let me cast the spell. It still says I need mastery...

Any help?
07-29-2003, 12:34 AM#4
Panto
Setting the Upgrade Requirements Levels field doesn't work right in the Object Editor. It's a big bug, and Blizzard has promised to probably fix it in a future patch.
The reason your modifications are not showing in the ability descriptions is that those special "reader" values read from the AbilityData.slk file instead of from the spells as they appear in-game. As he said, if you just insert your value into the description, it works. And that's the only fix I know for that.
07-29-2003, 01:48 AM#5
Sardius
So is there anyway I can find away around it, to make it so the Naga can cast summon sea elemental when she gets to master level?
07-29-2003, 02:34 AM#6
Panto
Yes. At least, I think there is, although I haven't tried the second way I will describe.

If the Summon Sea Elemental is a skill that has been added to the NeutralAbilityFunct.txt file, or to any of the <race>AbilityFunc.txt files for that matter, then you can open that up manually, edit the spell so that it requires the four-letter code which is your research, and edit the "Requiresamount=" to 2. Then insert the file into your map with the Import Editor, changing the file to read Units\NeutralAbilityFunc.txt or whichever file it ends up being.

Secondly, you could make a second set of upgrades, which aren't related to your caster upgrades but have the same names. Then, detect by trigger event when a level of your caster upgrade is researched and enable the other upgrade of the same name. If your caster spells require your other upgrades, then it would appear as if the caster upgrade had been researched.
Is that clear? It seems garbled to me. Do you understand my meaning?