| 07-29-2003, 01:29 AM | #1 |
how do i change the art on immoltion to create a static field around my unit instead of flames also i want to know is why are my zigs moveing they keep moveing onto the blight yet i set them in another place can i stop it simpaly |
| 07-29-2003, 03:56 AM | #2 |
The tft spell editor cant edit the art, you have to edit the NightElfAbilityFunc.txt to change the graphics. I extracted the file and attached it for you. Look for this entry in the file [BEim] Buffart=ReplaceableTextures\CommandButtons\BTNImmolationOn.blp Targetart=Abilities\Spells\NightElf\Immolation\ImmolationTarget.mdl Specialart=Abilities\Spells\NightElf\Immolation\ImmolationDamage.mdl Specialartattach=head change the special art to the art of the static field, and import the file into ur map. Change the full path to Units\NightElfAbilityFunc.txt |
| 07-29-2003, 08:03 AM | #3 |
for the zigs... they HAVE to be built on blight if you are using default zigs. I had this problem in my map too. I'd place them fine in the editor, but they'd move to the nearest blight patch when I played the map. You have to change this field in the Object Editor: Pathing - Placement Prevented By uncheck the box that says "unblighted" You can also uncheck the box "buildable" in the next field down so you can place them on unbuildable terrain =) |
