| 07-29-2003, 02:52 AM | #1 |
Greets. Do you know how to disable the Reveal feature that was put in with TFT? I'm talking about what happens in melee when a player doesn't have a Town Hall, Great Hall, Necropolis, or Tree of Life, and the computer reveals that player after a couple minutes. |
| 07-29-2003, 05:27 AM | #2 |
yes, I might.... Well, just make a building based off a townhall, no units built and such, and no collision. Then place it in a corner..... |
| 07-29-2003, 06:23 AM | #3 |
However, I have a melee-style map, with the players each controlling multiple townhalls. I need for the player to die via the standard melee win condition trigger, so I can't have an unseen player-controlled building. But, it's a good idea. I'll roll with it. I'm still hoping there's a direct way to simply disable that function. |
| 07-29-2003, 04:56 PM | #4 |
well u could set it so u have a trigger that does what the normal mellee does but it would switch off the mellee function so you wouldnt have to deal with the revele bit. |
| 07-29-2003, 05:04 PM | #5 |
So... which melee trigger do you suppose the Reveal is a part of? |
