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COTN Custom Sky?

07-29-2003, 01:03 PM#1
Silenkiller
I KNOW this has been answered billions of times.. and ive saw several threads about it.. [rant]but lacking the freakn ability to search for words 3 letters or under[/rant] its hard to find the threads.

So how did they do this again? I was pretty sure they gave a unit a model of a campaign sky.. but hell if i know what the model is..
07-29-2003, 04:32 PM#2
Night_Orc
you want a CUSTOM sky and u dont no what a moddel is?
then your not getting one but you can pick from like 10 premade ones under the map prefences tab in the scinerio tab.
07-29-2003, 04:42 PM#3
Nemesis9x
kinda confusing what ur saying but here is how u make a custom sky.

Extract any sky image that u want. Edit it and save it as a 32bit tga file. Then save it as whatever filename u want then extract a sky mdx file. Each mdx fiels have a different lighting effect to it and weather so get one u like. Then convert it to mdl with yobguls then Find - textures. Then u should see a path and type the path of your new sky in. oh convert the tga to blp with iamge extractor
07-29-2003, 04:48 PM#4
Panto
If it works to overwrite an existing sky image with your own, I recommend that you do that. Adding models takes up substantial space in your map.
07-29-2003, 04:50 PM#5
Nemesis9x
the mdx file for sky is only like what 2kb?? wouldnt make a difference