Okay I want to make units be able to miss a certain %.
I'm not saying another unit has a passive where they have a chance to evade. I'm saying where its like a unit with say, a gun, has a 95% chacne to miss when it shoots. Whereas another unit may have a 50% chacne to miss with a knife.
Now currently the Evade, Crit Strike, Bash, etc. for passives that have Data-Chance to Miss - is basically teh same as evade only.
What I'm aiming for is a passive like Curse where the unit has a chacne to miss its own attack, not evade other attacks.
Is there any way for this to happen? I don't know if its possible to make a way for a unit to tweak how often itself misses. |