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In AbilityData.slk can negative values be assigned to all Data fields?

07-30-2003, 06:28 AM#1
FyreDaug
Is it as simple as changing something like a healing ward to a negative value, or changing blizzard to a negative value? I haven't really gotten into that very much, and I'm just wondering if something would crash.
07-30-2003, 07:30 AM#2
kharma
I haven't encountered any data field that gives me a crash with a negative value as yet. From my experiences any data field that isn't supposed to have a negative value is simply ignored and makes whatever effect it's supposed to have nullified. Ie, Blizzard.

~kharma
07-30-2003, 07:35 AM#3
FyreDaug
So if I wanted to have a healing ward do negative damage, I couldn't just modify it in the SLK to be negative?
07-30-2003, 12:42 PM#4
kharma
As far as I'm aware, negative healing ward works. What I meant above was that any coding that isn't built to accept negative values won't work. The damage per wave data field of Blizzard is one example.

~kharma
07-30-2003, 06:49 PM#5
got_ammo
Some values do not like being negative, and tend to crash the game... For instance, negative life regeneration aura (what fountain of life has) will give a fatal exception error and quit the game. It's just a matter of experimenting with values and testing them out.