| 08-15-2002, 10:41 AM | #1 |
I'm developing a small set of functions to help map makers deal with strings. So far i've implemented: StringLen (returns the lenght of any given string) Ascii (returns the ascii code of a 1 lenght string) Chr (returns the corresponding char of a given ascii code) StringReverse (returns the reverse of any given string) StringEncrypt (returns an encrypted string form any given string using my "quick and lamme" algorithm) I still need to improve some stuff, develop a new function like "InString" to return the position of a string within a string and implement it on WorldEditor. I'll take me a week (i've been busy these days) and i guess it will be finished. For now, dl my "demo map" and take a look. I guess this "package" will allow map makers to develop a robust loading scheme using game cache , coz now some info can be "encrypted" and the required "password" can be user-specific by using player-name, game time of the day, hero pos, hero lvl, hero hp and so on. |
| 08-15-2002, 04:10 PM | #2 |
What am I missing? I can't load the file in WE for some reason. edit: nm, it's suppose to be a demo :P. |
| 08-15-2002, 07:27 PM | #3 |
You know you'd think the *** who made hero arena and all those shity maps would protection there maps BUT NO! The guy who makes a cool demo decides to protect there maps... |
| 08-15-2002, 07:30 PM | #4 |
lol.. sorry guys.... if you 2 are interested i can send you the source. I hust made that coz i don'tt want 999999 versions of it arroond there till i get it working nice. |
