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3 Probs with WE

08-01-2003, 12:47 AM#1
Gozai
I got 3 Problems with my map and seem to be unable to solve them alone ;/

1. Some of my hero units have artillery groundattack. As soon as such a unit has an "Fire Orb" and uses "attackground" the game crashes. Normal attacks work, only groundattacks make it happen.
-> How to avoid that ?

2. I place several unit groups for Neutral Hostile with Event - Map initialization (RPG map). Players can command these groups using text messages (follow, go, stop). But all units capable of attacking attack-move back to their spawn place after a few seconds, like creeps returning to their camp. Units without attacks don´t. Even Hold-Posizion does not work.
-> What´s the reason ?
...and how can I avoid the neutral hostile units to be shown on the minimap as creep camps ?

3. I changed some collision sizes (Pathing - Collision Size) for units (nothing special, usually 8, 16 or 32).
But next time I open the map in the WE, some values are changed to 0.00. (The map were begun before TFT if that´s of any importance)
Doesn´t happen with a special type of unit, and not always.
-> How can I fix it once for all ?

Thx
Gozai
08-01-2003, 02:39 AM#2
toochaos
how about changeing the creeps to be commandable allies so they dont return and they wont show up as creep camps
08-01-2003, 10:57 AM#3
Gozai
Unfortunately I need them to be neutral / not allied for certain reasons. Otherwise your suggestion would be perfect.
08-03-2003, 11:01 PM#4
Gozai
Are my Questions so exotic ..?
08-03-2003, 11:03 PM#5
hodi
yep that gotta be the reason, happens often on this board ;p
08-03-2003, 11:08 PM#6
rykao
for ur first question, i think it happens when a melee hero attacks ground, otherwise, im not sure why you're crashing
08-04-2003, 09:19 AM#7
Gozai
Quote:
Originally posted by rykao
for ur first question, i think it happens when a melee hero attacks ground, otherwise, im not sure why you're crashing


Well, that´s what I said ;) It´s no problem to attackground with heroes, but as soon as a hero has a fire orb the game crashes when attacking ground.
If it´s of any importance: the groundattack itself has an AoE. The Fire Orb itself has an AoE, too. Maybe that has something to do with it ?
08-04-2003, 09:33 AM#8
Earth-Fury
the fireorb is harde cocded for certaint types of attacks. it is nto for tyhat one. therefor it crashes the game due tio an error. cant be gotten around (well, u could use triggers and a bogie item)