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Attack Angles.

08-01-2003, 10:04 PM#1
Blade
I need to get this working hopefully. how would i make a unit take less damage if it is attacked from a certain angle ( as in rifleman shoots abomn in the *** so he takes more damage then if uprfont )
08-01-2003, 10:17 PM#2
Redesh
Well here's a basic summary.

Event

X unit is attacked

Condition

Angel = (there is some trigger that has to do with angel)

Action

Targetted unit takes damage.
08-02-2003, 07:55 AM#3
Blade
It may just be the angle the unit is facing :\.
btw redesh, check your email i sent u the skin.