| 08-01-2003, 10:04 PM | #1 |
I need to get this working hopefully. how would i make a unit take less damage if it is attacked from a certain angle ( as in rifleman shoots abomn in the *** so he takes more damage then if uprfont ) |
| 08-01-2003, 10:17 PM | #2 |
Well here's a basic summary. Event X unit is attacked Condition Angel = (there is some trigger that has to do with angel) Action Targetted unit takes damage. |
| 08-02-2003, 07:55 AM | #3 |
It may just be the angle the unit is facing :\. btw redesh, check your email i sent u the skin. |
