| 08-02-2003, 02:55 PM | #1 |
How can I make a doodad-house look transparent when a unit goes behind it? Like when a unit goes behind a tree, the tree is transparent. Im thinking this because I want the unit to be able to go inside (via pathing blockers/vis blockers/no collision) and rest and eat pie. |
| 08-02-2003, 02:59 PM | #2 |
make a custom doodad wityh a custom model with the alphas edited to make it the transperency you want, when unit enters regon [inside houe] replace the doodsd. |
