| 08-03-2003, 01:00 AM | #1 |
1/ i want to make that : footmans making form barrcks 10 minutes after this creating only knights 2/ i want to make special efect when hero die thunder clap etc. 3/auto hero revive when die 4/i want to spawn infernals in the middle but i want to do it like in dread lord skill it look sux when infernals dont spawn from sky :P 5/how to do automatic upgrade ? for example: game lenght 10 minutes and towers must upgrade to lvl 2 i know and sorry my english is poor :p |
| 08-04-2003, 09:58 AM | #2 |
1. every 2 seconds action - if elapsed game time = 10 min(600 seconds) then create 4 knights at position of the barrack els create 4 footmen at the barrack 2.-3. Event - unit dies dies Condition - unit is a hero Action - attach special effect to triggering units feet(foot) ACtion - wait 12 seconds Action - instant revive hero at center of region 5. Event - Elapsed game time = 10 minutes action - issue unit(the unit that is going to get upgraded) train/upgrade to blablalba |
| 08-04-2003, 10:26 AM | #3 |
MAP DEVE=LOPMENT! THIS IS FOR TRIGGERS THAT ARE MADE! |
| 08-04-2003, 01:36 PM | #4 |
Moved to the proper forum |
| 08-04-2003, 06:17 PM | #5 |
Sorry to say, (Not trying to be a jerk) but if you are having trouble with these triggers you should probably start developing easier maps to learn triggers because these are pretty simple. |
| 08-04-2003, 07:06 PM | #6 |
hehe i forgot but this topic :p but thnx thezacrew :) i teach 1/ in my own :p really thnx for upgrades and special effect :) |
| 08-04-2003, 09:47 PM | #7 |
Its Drezman with a different account name. Stop noobing around, drezman. |
| 08-04-2003, 10:33 PM | #8 |
y do u think this was me? |
| 08-04-2003, 11:13 PM | #9 |
I agree, if you don't know the answers to those, I suggest starting off with something like a Sheep Tag, then a Tower Defense, then a Hero Arena, then do an AoS. |
| 08-04-2003, 11:52 PM | #10 | |
Quote:
LoL if your too lazy to remake your questions, at least in a different order, then your definitly going to be too lazy to even think about a map idea. |
