Chance to Bash: 15
Chance to Miss: 0
Damage Bonus: 25
Damage Multiplier: 0
Damage multiplier is 0, now if I wanted to make a custom ability based off of bash, that added double damage, would the multiplier just be 2?
Because this doesn't make any sence, if the multiplier is 0, technically you will only have a 15% chance to do 25 damage right? BASE DAMAGE * 0 + 25 = 25.
I don't quite understand this. Either this doesn't make sence or I'm stupid. |