| 08-04-2003, 10:26 PM | #1 |
In TFT Editor (just got) What is this ARRay Size? Like when you create an array, what is size meaning. |
| 08-04-2003, 11:31 PM | #2 |
The amount of indexes it carries. |
| 08-05-2003, 03:18 AM | #3 |
does this actually make a difference though? because how can it know whether i start my arrays at 0 or 1 or something different? |
| 08-05-2003, 03:20 AM | #4 |
your arrays start where ever you want. You can define the maxium definations here up to 8096 I believe vs the old limit of 1024. |
| 08-05-2003, 04:34 AM | #5 |
This is just the max value of indecies. |
| 08-06-2003, 06:42 PM | #6 |
So what is the point of making it exact? Does it take less space or something? What I am asking is, Is it somehow more efficient if my array size is not more than is necessary? |
| 08-06-2003, 06:54 PM | #7 |
@weaaddar: The max array size is 8112. I don't know what difference it makes whether you set it or not. But I don't think it takes less space, because if you set it to 10, you can assign values to array[11] too. I think Warcraft III handles the array internally, that they take just as much space as there are values in it. |
| 08-06-2003, 08:49 PM | #8 | |
The only real purpose is so the WE can initialize the needed slots for some types of arrays.... Here's a quote from Brett Wood on the b.net fourms... Quote:
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| 08-06-2003, 10:39 PM | #9 |
So let me get this straight. The only purpose for the array size is to define variables at startup? For example, I have an integer array called Numbers. If I set the array size to 12, with an initial value of 5, it will do the exact same as the following trigger, except before it: Events Map Initialization Conditions Actions Set Numbers[0] = 5 Set Numbers[1] = 5 Set Numbers[2] = 5 Set Numbers[3] = 5 Set Numbers[4] = 5 Set Numbers[5] = 5 Set Numbers[6] = 5 Set Numbers[7] = 5 Set Numbers[8] = 5 Set Numbers[9] = 5 Set Numbers[10] = 5 Set Numbers[11] = 5 Seems ok to use instead of making all those actions by hand or using a For loop. |
| 08-06-2003, 11:38 PM | #10 |
Yep. Except it will also set Numbers[12] = 5, since it sets the array to work with either 0 or 1 as the first entry. |
| 08-07-2003, 08:14 PM | #11 |
That still doesn't seem all that helpful. Couldn't you just use (to do the above actions) For each integer A from 0 to 12, set Numbers(Integer A) equal to 5. Yea, it lets you not have to do that, but that still doesn't really seem THAT great. EDIT: Oh, I missed where wrote "Use a for loop," which I just expalined. |
